24. Select all polygons using the "Lasso" tool. As when we deleted half this model before, deselect the 2 polygons that stretch across both halves of the model so they will not be mirrored. Now "mirror" the object. Now you have your whole object and the entire thing is image-mapped. Save this object.
How To:
Switch to Polygon mode by clicking "polygons" in the bottom left or pressing "space" until it is highlighted. Use the right mouse button to "Lasso" select all the polygons in the object. In the "top" or "bottom" view, you will see the two polygons that crossover both halves of the model. Left Click to deselect these 2 polygons. To mirror the selected polygons, activate the "Mirror" tool "V" under the "Multiply" tab. Move the mouse to the "0,0" point in the "Front" or "Back" view, then press the left mouse button and drag down. You will see the object mirrored in the view port. Release the mouse button to finish.
25. Finally Merge points "m", found in the Reduce section of the left menu under the "Construct" tab. You now have a UV mapped object ready to use.
How To:
Press "m", then press "OK" in the "Merge Points" dialog box.